Dynomotion

Group: DynoMotion Message: 5109 From: himykabibble Date: 5/30/2012
Subject: How Can I....
Tom,

I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.

Regards,
Ray L.
Group: DynoMotion Message: 5110 From: Tom Kerekes Date: 5/30/2012
Subject: Re: How Can I....
Hi Ray,
 
There are two mechanisms for type of thing.  One is the USR callback and also the MCode callback.
 
If you register a routine as the User Callback then the comment form:
 
(USR,xxxxxx)
 
will call your application and pass the string xxxxxxx
 
 
If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
 
From c# see:
 
Set_G_USER_CALLBACK
 
Set_G_USER_MCODE_CALLBACK
 
 
Regards
TK
 

Group: DynoMotion Message: 5111 From: himykabibble Date: 5/30/2012
Subject: Re: How Can I....
Tom,

USR callback should be perfect! Thanks!

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@...> wrote:
>
> Hi Ray,
>  
> There are two mechanisms for type of thing.  One is the USR callback and also the MCode callback.
>  
> If you register a routine as the User Callback then the comment form:
>  
> (USR,xxxxxx)
>  
> will call your application and pass the string xxxxxxx
>  
>  
> If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
>  
> From c# see:
>  Set_G_USER_CALLBACK
>  Set_G_USER_MCODE_CALLBACK
>  
>  
> Regards
> TK
>  
>
>
> ________________________________
> From: himykabibble <jagboy@...>
> To: DynoMotion@yahoogroups.com
> Sent: Wednesday, May 30, 2012 2:10 PM
> Subject: [DynoMotion] How Can I....
>
>
>  
> Tom,
>
> I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
>
> Regards,
> Ray L.
>
Group: DynoMotion Message: 5112 From: studleylee Date: 5/30/2012
Subject: Re: How Can I....
This a very cool for me also,
Thanks Tom and Ray!

--- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@...> wrote:
>
> Tom,
>
> USR callback should be perfect! Thanks!
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Hi Ray,
> >  
> > There are two mechanisms for type of thing.  One is the USR callback and also the MCode callback.
> >  
> > If you register a routine as the User Callback then the comment form:
> >  
> > (USR,xxxxxx)
> >  
> > will call your application and pass the string xxxxxxx
> >  
> >  
> > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> >  
> > From c# see:
> >  Set_G_USER_CALLBACK
> >  Set_G_USER_MCODE_CALLBACK
> >  
> >  
> > Regards
> > TK
> >  
> >
> >
> > ________________________________
> > From: himykabibble <jagboy@>
> > To: DynoMotion@yahoogroups.com
> > Sent: Wednesday, May 30, 2012 2:10 PM
> > Subject: [DynoMotion] How Can I....
> >
> >
> >  
> > Tom,
> >
> > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> >
> > Regards,
> > Ray L.
> >
>
Group: DynoMotion Message: 5113 From: himykabibble Date: 5/30/2012
Subject: Re: How Can I....
Tom,

Where/How do I register a USR callback in dotNet? I don't see an event for that....

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@...> wrote:
>
> Tom,
>
> USR callback should be perfect! Thanks!
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Hi Ray,
> >  
> > There are two mechanisms for type of thing.  One is the USR callback and also the MCode callback.
> >  
> > If you register a routine as the User Callback then the comment form:
> >  
> > (USR,xxxxxx)
> >  
> > will call your application and pass the string xxxxxxx
> >  
> >  
> > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> >  
> > From c# see:
> >  Set_G_USER_CALLBACK
> >  Set_G_USER_MCODE_CALLBACK
> >  
> >  
> > Regards
> > TK
> >  
> >
> >
> > ________________________________
> > From: himykabibble <jagboy@>
> > To: DynoMotion@yahoogroups.com
> > Sent: Wednesday, May 30, 2012 2:10 PM
> > Subject: [DynoMotion] How Can I....
> >
> >
> >  
> > Tom,
> >
> > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> >
> > Regards,
> > Ray L.
> >
>
Group: DynoMotion Message: 5118 From: brad murry Date: 5/30/2012
Subject: Re: How Can I....
Pretty sure I put that in the interpreter object.  It is an event and should follow a semantic naming convention.

-Brad Murry

From: himykabibble
Sent: 5/30/2012 3:40 PM
To: DynoMotion@yahoogroups.com
Subject: [DynoMotion] Re: How Can I....

 

Tom,

Where/How do I register a USR callback in dotNet? I don't see an event for that....

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@...> wrote:
>
> Tom,
>
> USR callback should be perfect! Thanks!
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Hi Ray,
> >  
> > There are two mechanisms for type of thing.  One is the USR callback and also the MCode callback.
> >  
> > If you register a routine as the User Callback then the comment form:
> >  
> > (USR,xxxxxx)
> >  
> > will call your application and pass the string xxxxxxx
> >  
> >  
> > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> >  
> > From c# see:
> >  Set_G_USER_CALLBACK
> >  Set_G_USER_MCODE_CALLBACK
> >  
> >  
> > Regards
> > TK
> >  
> >
> >
> > ________________________________
> > From: himykabibble <jagboy@>
> > To: DynoMotion@yahoogroups.com
> > Sent: Wednesday, May 30, 2012 2:10 PM
> > Subject: [DynoMotion] How Can I....
> >
> >
> >  
> > Tom,
> >
> > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> >
> > Regards,
> > Ray L.
> >
>

Group: DynoMotion Message: 5119 From: Tom Kerekes Date: 5/30/2012
Subject: Re: How Can I....
It should be a method similar to what is used for Interpreter Complete callback.
 
TK

Group: DynoMotion Message: 5120 From: himykabibble Date: 5/30/2012
Subject: Re: How Can I....
Brad,

Found it! Thanks!

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, brad murry <bradodarb@...> wrote:
>
> Pretty sure I put that in the interpreter object. It is an event and should follow a semantic naming convention.
>
> -Brad Murry
> ________________________________
> From: himykabibble
> Sent: 5/30/2012 3:40 PM
> To: DynoMotion@yahoogroups.com
> Subject: [DynoMotion] Re: How Can I....
>
> Tom,
>
> Where/How do I register a USR callback in dotNet? I don't see an event for that....
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@> wrote:
> >
> > Tom,
> >
> > USR callback should be perfect! Thanks!
> >
> > Regards,
> > Ray L.
> >
> > --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> > >
> > > Hi Ray,
> > > Â
> > > There are two mechanisms for type of thing. One is the USR callback and also the MCode callback.
> > > Â
> > > If you register a routine as the User Callback then the comment form:
> > > Â
> > > (USR,xxxxxx)
> > > Â
> > > will call your application and pass the string xxxxxxx
> > > Â
> > > Â
> > > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> > > Â
> > > From c# see:
> > > Â Set_G_USER_CALLBACK
> > > Â Set_G_USER_MCODE_CALLBACK
> > > Â
> > > Â
> > > Regards
> > > TK
> > > Â
> > >
> > >
> > > ________________________________
> > > From: himykabibble <jagboy@>
> > > To: DynoMotion@yahoogroups.com
> > > Sent: Wednesday, May 30, 2012 2:10 PM
> > > Subject: [DynoMotion] How Can I....
> > >
> > >
> > > Â
> > > Tom,
> > >
> > > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> > >
> > > Regards,
> > > Ray L.
> > >
> >
>
Group: DynoMotion Message: 5121 From: himykabibble Date: 5/30/2012
Subject: Re: How Can I....
All working now! Thanks again!

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@...> wrote:
>
> Brad,
>
> Found it! Thanks!
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, brad murry <bradodarb@> wrote:
> >
> > Pretty sure I put that in the interpreter object. It is an event and should follow a semantic naming convention.
> >
> > -Brad Murry
> > ________________________________
> > From: himykabibble
> > Sent: 5/30/2012 3:40 PM
> > To: DynoMotion@yahoogroups.com
> > Subject: [DynoMotion] Re: How Can I....
> >
> > Tom,
> >
> > Where/How do I register a USR callback in dotNet? I don't see an event for that....
> >
> > Regards,
> > Ray L.
> >
> > --- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@> wrote:
> > >
> > > Tom,
> > >
> > > USR callback should be perfect! Thanks!
> > >
> > > Regards,
> > > Ray L.
> > >
> > > --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> > > >
> > > > Hi Ray,
> > > > Â
> > > > There are two mechanisms for type of thing. One is the USR callback and also the MCode callback.
> > > > Â
> > > > If you register a routine as the User Callback then the comment form:
> > > > Â
> > > > (USR,xxxxxx)
> > > > Â
> > > > will call your application and pass the string xxxxxxx
> > > > Â
> > > > Â
> > > > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> > > > Â
> > > > From c# see:
> > > > Â Set_G_USER_CALLBACK
> > > > Â Set_G_USER_MCODE_CALLBACK
> > > > Â
> > > > Â
> > > > Regards
> > > > TK
> > > > Â
> > > >
> > > >
> > > > ________________________________
> > > > From: himykabibble <jagboy@>
> > > > To: DynoMotion@yahoogroups.com
> > > > Sent: Wednesday, May 30, 2012 2:10 PM
> > > > Subject: [DynoMotion] How Can I....
> > > >
> > > >
> > > > Â
> > > > Tom,
> > > >
> > > > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> > > >
> > > > Regards,
> > > > Ray L.
> > > >
> > >
> >
>
Group: DynoMotion Message: 5122 From: himykabibble Date: 5/30/2012
Subject: Re: How Can I....
All working now! Thanks again!

Regards,
Ray L.

--- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@...> wrote:
>
> Brad,
>
> Found it! Thanks!
>
> Regards,
> Ray L.
>
> --- In DynoMotion@yahoogroups.com, brad murry <bradodarb@> wrote:
> >
> > Pretty sure I put that in the interpreter object. It is an event and should follow a semantic naming convention.
> >
> > -Brad Murry
> > ________________________________
> > From: himykabibble
> > Sent: 5/30/2012 3:40 PM
> > To: DynoMotion@yahoogroups.com
> > Subject: [DynoMotion] Re: How Can I....
> >
> > Tom,
> >
> > Where/How do I register a USR callback in dotNet? I don't see an event for that....
> >
> > Regards,
> > Ray L.
> >
> > --- In DynoMotion@yahoogroups.com, "himykabibble" <jagboy@> wrote:
> > >
> > > Tom,
> > >
> > > USR callback should be perfect! Thanks!
> > >
> > > Regards,
> > > Ray L.
> > >
> > > --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> > > >
> > > > Hi Ray,
> > > > Â
> > > > There are two mechanisms for type of thing. One is the USR callback and also the MCode callback.
> > > > Â
> > > > If you register a routine as the User Callback then the comment form:
> > > > Â
> > > > (USR,xxxxxx)
> > > > Â
> > > > will call your application and pass the string xxxxxxx
> > > > Â
> > > > Â
> > > > If you register an MCode callback then MCodes that are configured to have an action of M_Action_Callback will call your callback routine and pass the MCode number.
> > > > Â
> > > > From c# see:
> > > > Â Set_G_USER_CALLBACK
> > > > Â Set_G_USER_MCODE_CALLBACK
> > > > Â
> > > > Â
> > > > Regards
> > > > TK
> > > > Â
> > > >
> > > >
> > > > ________________________________
> > > > From: himykabibble <jagboy@>
> > > > To: DynoMotion@yahoogroups.com
> > > > Sent: Wednesday, May 30, 2012 2:10 PM
> > > > Subject: [DynoMotion] How Can I....
> > > >
> > > >
> > > > Â
> > > > Tom,
> > > >
> > > > I'd like to be able to add something in G-code similar to the MSG comment, but that would simply pass the comment string to the PC, without throwing up the modal dialog. Is there a reasonable way to do this? I have a PCCOMM mechanism, for doing this through the DSP but would like to be able to do the same directly in G-code. I know I can modify the interpreter to do this, but was wondering if there's another way.
> > > >
> > > > Regards,
> > > > Ray L.
> > > >
> > >
> >
>